Voxelization

Voxelization

Voxelization

Voxelization is the process of converting a continuous geometric shape or object into a series of discrete volumetric elements known as voxels. Each voxel represents a small, uniform volume within the object, similar to pixels in a 2D image. Voxelization is commonly used in computer graphics, medical imaging, and scientific visualization to represent complex 3D shapes in a more computationally efficient manner.

When a 3D object is voxelized, its surface is divided into a grid of voxels, each with a specific position and size. This grid can then be used to store and manipulate the object's properties, such as color, texture, density, or material composition. By representing objects as voxels, complex shapes can be easily rendered, manipulated, and analyzed in various applications.

Voxelization is a crucial step in many rendering and simulation processes, as it allows for efficient storage and processing of 3D data. It is also used in 3D printing to convert digital models into physical objects by mapping voxels to physical materials or layers. Overall, voxelization plays a key role in bridging the gap between digital representations of 3D objects and their real-world counterparts.

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